For everyone
How to Play
Making a hero, the one rule behind every roll, how fights work, and what happens at 0 hit points.
Our first campaign
Everything our table needs: the rules, the Dungeon Master's notes, the heroes, and the tales of what happened.
For everyone
Making a hero, the one rule behind every roll, how fights work, and what happens at 0 hit points.
For the Dungeon Master
Running a game night, when to call for a roll, building a first adventure, and tips for playing with kids.
Chosen at session zero: a name, a species, a class, and one sentence about why they go adventuring.
Chosen at session zero: a name, a species, a class, and one sentence about why they go adventuring.
The rules you use every game on one printable page.
Every die, with bonuses and advantage, for when the real ones go missing.
D&D Beyond's free step-by-step hero maker. It does the math for you. Needs a free D&D Beyond account.
The official 2024 sheet from D&D Beyond, free to print (PDF).